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This is the original Skin Software site. We encourage you to use the updated version of the software which is available here. |
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Above
is an example of a skin surface generated with Skin Software. It shows
a deformable manifold in 3D, based on a protein. |
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H.L. Cheng. Algorithms for Smooth and Deformable Surfaces in 3D. Ph.D. Dissertation, University of Illinois at Urbana-Champaign, 2002. (pdf) |
| H. L. Cheng, H. Edelsbrunner, P. Fu. Shape space from deformation. Computational Geometry 19 (2001), 191-204. |
| S.W. Cheng, H. Edelsbrunner, P. Fu, K. P. Lam. Design and analysis of planar shape deformation. Computational Geometry 19 (2001), 205-218. |
| H.L. Cheng, T.K. Dey, H. Edelsbrunner, J. Sullivan. Dynamic skin triangulation. Discrete & Computational Geometry 25 (2001), 525-568. |
| H. Edelsbrunner. Deformable smooth surface design. Discrete & Computational Geometry 21 (1999), 87-115. |
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Skin Software was created by Ho-Lun (Alan) Cheng. |